

As a kid I thought those cyclopses are “mythological correct” but it seems the approach Troy Mythos went with is way more “mythological correct” I personally like both designs I would just like to know which Retold will go.Īnother approach could be what we see with the manticore or especially the hydra. the cyclops which was clearly inspired by the Ray Harryhausen movies and less “historical correct” as some might think. Or you make it like total war Troy Mythos were the approach is between serious models/design and colourful colours.īut talking about visuals: I am VERY curious and interested about the design decision of units especially myth units. I personally don’t mind a high fantasy colourful design which AoM to some degree was/is, but I also wouldn’t mind to see a darker game with a more serious approach. But I assume that’s cause of the perspective and the unit number and also maybe engine reasons?ĪoM had a “cartoonish” touch too it just wasn’t maybe that visible cause games back then weren’t that detailed, expectations lower and graphics way less detailed so design decisions were more excusable/acceptable etc.

The units are a bit simplified look wise and look cause of that maybe, in your words, cartoonish. ? Sorry but AoM was kind of “cartoonish” too and also quite bright for as you say a “historical game” which AoM wasn’t really completely.Īlso nothing in AoE4 looks cartoonish especially not the landscape and the buildings.
